#ifndef _PROPRIO_H_
#define _PROPRIO_H_

#include	<iostream>
#include	<string>
#include	<list>

#include	"Team.h"

class	Proprio
{
public:
	Proprio(std::string, std::string);
	~Proprio();
	void		addTeam(Team & newTeam);
	std::string	getName();
	void		setName(std::string);
	std::string	getAvatar();
	void		setAvatar(std::string);
	void		teamDump();
private:
	std::string			_Name;
	std::string			_AvatarPath;
	std::list<Team>		_Team;
}

#endif